Tundra Toucan — Gerrit Rijken
Every logo is drawn by hand, then finished digitally in Clip Studio Paint — some built on 3D reference models I sculpt in Blender.










I co-authored Illegible Semantics: Exploring the Design Space of Metal Logos, accepted at the alt.VIS workshop at IEEE VIS 2021. It's about how metal logos tell a story, even when you can't read them.
The companion genre guide breaks down the visual codes of each subgenre through 50 sample logos, from war metal to funeral doom.